screenThe illustration at the right represents a picture frame which has been divided into horizontal and vertical thirds. Notice that the regions of the frame (or screen) are named similarly to the areas of a theatre’s stage. These common reference points help players communicate with each other when they are blocking (or framing) shots. It is no coincidence that this division of the frame corresponds to the ancient artist’s “rule of thirds” which can also be used by each player to frame aesthetically pleasing shots.  Look at this:

Showing the Story   | Brevity | ContinuityAxis | Framing

Cross Cutting  | Match Cutting | Cutting Tight or Wide

 

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